Flickerway

Terms of Use

the rules of the road · effective October 23, 2026

Pulling in

These terms govern your use of Flickerway, a game for iOS. By playing it you accept them. If you don't agree, please don't use the app.

Your license

You get a personal, non-exclusive, non-transferable and revocable license to play Flickerway for your own non-commercial entertainment.

Watts and goods

Watts, gases, bench tools, paint and ornaments are earned by playing only. They have no real-world value, can't be bought, sold or traded, or exchanged for anything outside the game, and are lost if the app is deleted or the trip is wiped.

Fair driving

Please don't reverse-engineer, modify, tamper with or redistribute the app, or use it in any unlawful way.

Whose signs these are

The game, its artwork, music, sounds, lettering and code belong to the developer. Playing it doesn't transfer any ownership to you.

As is

Flickerway is provided "as is" and "as available", without warranties of any kind, to the extent the law allows. The developer isn't liable for indirect or incidental damages from using it.

For everyone

Flickerway is a family-friendly game suitable for general audiences. It works offline, has no accounts, no ads and nothing to buy.

Changes and questions

These terms may be updated on this page with a new effective date; playing after a change means you accept the current version. Flickerway is developed by Fullerton Baird; questions about these terms go to inbox@lutewright.click.